Monday, July 15, 2013

Defence Tactics 2

I made many raids in the bid to get to master, and that has taught me many lessons about building good defences by learning from those I raided (and lost to). 

As a result, I changed my base layout to make it strong enough to withstand most, if not all, attacks.

Here I am to share my plans.

1. Find your centre. 
As Spork recently discovered (!), there is a tiny golden spot in the 'field' that marks the centre. You can plan your defence around that centre (if you are a freak for symmetry like Spork and myself). Why is that useful? Cos it lets you know if you are building too far to one side or another. Why is that bad? Cos enemies can deploy from any side. 'Squeezing' them into a corner won't work. It actually makes their attack easier cos they can deploy nearer to your village! Knowing the centre also allows you to plan your defence 'sectors' more carefully.



2. Concentric rings of defence
As a trophy hunter, I always put my town hall in the centre, surrounded by big guns such as teslas and inferno twrs. Next would be the X-bows (always set to air&ground mode to kill all-dragon/minion/balloons armies!). I also group my resource storages esp precious dark elixir, near the town hall for added protection against pesky farmers!

On the other hand, if you are a farmer, then you would want to group your storages in the centre, surrounded by rings of guns for defence.


Keep a keen eye on your defences' range. Make sure they cover what they need to cover! (e.g. refineries, walls, etc.).


Group guns closer together. Isolated guns can be easily picked out and destroyed by a concerted attack.  On the other hand, grouped guns can give concentrated fire on enemies, killing them quickly before they make a dent in your outer walls (hopefully).

Balance splash-damage guns with single-target ones. Mortars are powerful against archers and barbs - but once the barbs get close, it is easily destroyed cos it has a min range that it cannot fire upon. Make sure you protect your mortars with another line of guns. Wiz towers have short range but high rate of fire - great for protecting your storages against hordes of pesky goblins!

3. All walls can be broken. You can't protect everything. Layer your defences.
I've said this before. Try to create 'bubbles' or 'compartments' within your base - don't make it such that once the enemy breaks the outer walls, they have access to your entire base. Trap them in small compartments, make them waste time smashing thru many layers of walls while your other guns can keep pounding them. Remember - enemies tend to either go straight for your TH or your storages. Layer with that logic in mind.


E.g. in the picture above, if the enemy raids from the south, they will encounter my golden cannons first. These guns won't last more than a few seconds. So I have a second ring of cannons behind them to support them, and prepare for a second wave when the enemy breaks through those walls. And once they spill in, my inferno twrs and telsas will fire at them. In other words, make your guns support each other as well.

4. Clan Halls in Defence
The kind of troops you have in your clan hall when raided makes a difference. For e.g. a healer cannot fight! Aerial troops are actually good for defence - most pp attack w ground troops, making them defenceless against aerial attackers. Dragons and minions are useful in this way. Or 25 barbarians are good too - they crowd out the enemy and slow them down tremendously, giving your guns time to mow them down. So be careful what you ask for in donations!

Also, your clan hall actually has a large defence radius - putting in a central location helps as these troops can quickly deploy and get to the enemy before they get too close.

5. Scare tactics
Remember people will only have 30 secs to decide if they want to attack you. Having max level guns placed well in defence and high level walls will certainly do well to scare potential raiders away! Of course, you can only do this if you have lots of resources! A luxury tactic!

That's all, folks. Till the next time!

LT





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